Category Archives: ISO Adaptive Presets

Camera Raw, Lightroom Classic & Desktop | June 2022

 The latest updates to Camera Raw (14.4), Lightroom Classic (11.4) and Lightroom Desktop (5.4) have been released to customers. These updates include new camera and lens support, and bug fixes. There are also new features and performance enhancements in each of the applications. I’ve summarised below what I consider to be the highlights. However, more details on new features and enhancements can be found by clicking on the ‘What’s New’ menu option in the ‘Help’ menu of each application.

Masking Updates

All three applications benefit from a number of usability enhancements to the masking feature, although as of this release, not all have made their way into Lightroom Desktop.

Mask Invert (Camera Raw, Lightroom Classic and Desktop)

With these latest updates, we now have the ability to invert a whole mask, not only a component. The command for inverting masks can be found under the three-dot menu for the mask you want to invert.

Batch Update of AI Masks (Camera Raw, Lightroom Classic and Desktop)

The ability to update ‘Subject’ and ‘Sky’ masks on multiple images at once is now supported.

  • An option for ‘Update All’ masks has been added in the Masking panel. This can be accessed by opening the Masking panel on an image which has missing masks.
  • Also, for the images with missing masks, we can select all of the images, then use ‘Settings > Update AI Masks’ option in the Develop module to update Subject/Sky masks.
  • An indicator will be shown under Histogram in Develop Module when the current image has any AI Masks missing.

The following lists the supported and unsupported workflows available when batch updating images with AI masks.

Supported workflows:

  • Copy and Paste
  • Auto Sync Settings
  • Previous (in the Develop module)
  • Sync settings
  • Presets

Unsupported workflows:

  • Applying Develop Preset during Import
  • Raw Default

In both these cases, the ‘Update AI Masks’ on the imported images can be used to update the masks.

Mask Amount Slider (Camera Raw and Lightroom Classic)

Masks has been revamped to include an amount slider at the top of the Mask adjustment panel, above the other edit sliders. An important caveat regarding the Amount slider is that it does not change/update the individual sliders. Instead, it increases/reduces the intensity of the effect applied in the background. It’s also important to note that whilst an image that has been edited using the Mask Amount slider will share the same appearance as Camera Raw 14.4 and Lightroom Classic 11.4 when viewed in earlier versions, the slider itself will not be available.

Masking Badges (Camera Raw, Lightroom Classic and Desktop)

A number of mask badges in the Masking Panel have been changed to make them more visible and their function more obvious. Badges have been positioned on the far left side of the masking panel to denote the operations for: Add, Subtract, Intersect and Invert. The badges to denote the mask type have been placed to the right of the operator badges.

Presets (Camera Raw, Lightroom Classic and Desktop)

New Premium and Adaptive Presets

For those who use presets to enhance or personalise their images, Adobe have included 50 new Premium presets designed for videos, portraits and live concert photos. There are also  two sets of  ‘Adaptive Presets’, which with a single click will select the ‘Sky’ to create dramatic skies or ‘Subject’ to make your subject pop. All of the presets also include ‘live’ on-screen updates. So, we can just hover the  mouse over the presets to see a preview of the preset at work.

Preset Amount Slider

And if the new presets aren’t enough, an ‘Amount’ slider has been added to enable global fine-tuning of the preset settings.

For presets that support ‘amount’, the slider is enabled and defaults to value of 100. The minimum and maximum values of the slider are 0 and 200, respectively. The slider will be enabled for most Adobe-created presets including Premium Presets. However, the slider is only enabled for presets created in earlier versions if they have scalable settings. What are scalable settings?

Scalable settings:

  • White Balance (temperature & tint)
  • Exposure
  • Contrast
  • Highlights
  • Shadows
  • Whites
  • Blacks
  • Texture
  • Clarity
  • Dehaze
  • Curves (all curves)
  • Detail (sharpening amount, luminance noise reduction amount, color noise reduction amount)
  • Color Mixer (all sliders)
  • Color Grading (hue, saturation and luminance adjustments)
  • Effects (grain & vignette amount)

Non-scalable settings:

  • Camera Profiles (e.g. Adobe Color)
  • Convert to black-and-white
  • Detail (non-amount sliders, such as the Radius and Masking sliders)
  • Color Grading: Blending, Balance
  • Lens Corrections (LrC) / Optics (ACR)
  • Geometry
  • Effects (non-amount sliders, such as Size and Roughness of grain)
  • Calibration
  • Red-eye
  • Heal and Clone
  • Masking
  • Crop

The New and Update Preset dialog includes a new checkbox to indicate whether a preset should or should not support the ‘Amount’ slider. In Preset dialog, when the currently selected settings are scalable, then the Support Amount Slider checkbox will be enabled and checked by default. Otherwise, the checkbox will be disabled and unchecked.

Export (Lightroom Classic)

Lightroom Classic can now take advantage of the GPU when exporting images. However, as with GPU acceleration in Camera Raw, there are caveats as to whether a computer will be able to take advantage of the GPU when exporting. These caveats are related to the amount and type of memory available to the GPU:

  • If the GPU has dedicated VRAM of 8 GB and above, ‘Export’ will automatically utilise the GPU.
  • If the GPU has dedicated VRAM less than 8GB, you can enable GPU for ‘Export’ using ‘Custom’ option in ‘Use Graphic Processor’ located in Performance tab of Preference dialog. However, you are unlikely to see much, if any, improvement in export times. 
  • If the GPU uses shared memory (e.g. integrated graphic cards or Apple M1 unified memory), then the minimum requirement for export automatically taking advantage of the GPU is 16GB. Again, whilst it’s possible to force GPU support on computers with less shared memory, the improvement in export times will be small, and will require that the system makes significant use of swaps to disk/ssd.

I’ve included a screenshot below that shows the various options available for enabling GPU export support. Note that with only 4GB of VRAM on this particular computer, the GPU only supports limited acceleration, which means that acceleration will be minimal, if any.

You may well be asking what GPU acceleration on for exporting bulk images actually delivers.  I’ve used three Mac M1 based systems to demonstrate. The three Macs used were:

  • Mac mini 8-core M1 with 8-core GPU, 1TB internal SSD and 16GB of unified memory;
  • 16-inch MacBook Pro 10-core M1 Pro with 16-core GPU, 2 TB internal SSD and 32GB of unified memory; and
  • Mac Studio 20-core M1 Ultra with 48-core GPU, 1TB internal SSD and 64GB of unified memory.

I imported 1000 Canon EOS R5 files into Lightroom Classic 11.4, applied lens corrections, Auto Settings in the Basic panel and default sharpening. The Export settings panel was configured for full size, Quality ’100%’ JPEG and Standard sharpening. A 2TB Samsung T5 USB-C SSD was used for the original and saved files. Using the T5 meant that the likelihood of the faster SSDs in the M1 Pro and Ultra helping the  SSD read / write times would not occur.

The averaged results from 3 tests on each computer are shown graphically below.

As above shows, with GPU acceleration enabled on computers meeting the specified memory requirements, we can expect to see significant reductions in export times. In April, I published a Blog post using Camera Raw 14.3 comparing various M1 based Mac computers with an Intel based MacBook Pro here. This post provides more details on the approach I adopted in the above tests.

Note: the times shown in above graph are for Canon EOS R5 files. The export times for other camera models and vendors are very likely to differ.

Discarding Stale or Orphaned Previews (Lightroom Classic)

Preview Management has received some attention in this version by optimising the algorithms used to identify stale and orphaned previews. With this change, LrC delete all the orphaned previews (previews of images that are removed from catalog or no longer exist) and stale previews (previews which are no longer in use) from <Catalog Name> Previews.lrdata.

Crop and Info Overlays (Lightroom Classic)

Lightroom Classic now includes a ‘Crop Overlay’ for ‘Fifths’ in the Develop module (Tools > Crop Guide Overlay > Fifths). Additionally, we can now choose to have different ‘Info Overlays’ in Library and Develop modules.

In-App Feedback & Ai Red Eye Removal (Lightroom Desktop)

In-App Feedback for Machine Learning features is available using the AI Red Eye Removal, Select Subject, or Select Sky. With this feature, you now have the option to provide feedback on the results of the AI process. An icon resembling a cartoon dialog bubble now appears in the interface when using one of these features, allowing you to provide feedback on the AI’s performance.

Compare View (Lightroom Desktop)

Lightroom Desktop now includes a Compare View with an option to place images side-by-side or stacked. The images can also be swapped.

Video (Lightroom Desktop)

You no longer need to leave Lightroom Desktop if you wish to make an edit to a video before sharing it on social media or elsewhere. Many of the Camera Raw edit controls that you are accustomed to using with your photos can also be used to edit your videos. You can also trim a video clip, altering its in-point and/or out-point to cut off any part of the beginning and/or end that you don’t want.

Batch Auto Settings (Lightroom Desktop)

You can now apply Auto Settings to any number of photos at once. Simply, select multiple photos in the grid, then invoke the command via the Photos menu or via the contextual menu.

New Camera Support

Details of new camera support added since the last release can be found here

New Lens Correction Support

Details of new lens support added since the last release can be found here

Bug Fixes

Lightroom Classic bug fixes listed here

Lightroom Desktop bug fixes listed here

Camera Raw bug fixes listed here

Disclosure: As an Adobe Community Expert I receive a free subscription to Adobe Creative Cloud.

Camera Raw, Lightroom Classic & Desktop | June 2020


The latest updates to Camera Raw, Lightroom Classic and the Lightroom Cloud Ecosystem were released to customers on  16 June. Along with all the new features and enhancements the applications also get new branding iconography. Apart from the colour change and rounded corners, the most notable  change is the letter ‘C’, which differentiates Classic from the cloud focused desktop version. Will this addition make it easier for customers to differentiate between the two versions of Lightroom? We’ll see!

Editing Updates

Local Hue (Camera Raw, Lightroom Classic, Lightroom Mac/Win, iOS & Android)

The Local Hue tool can be used for both corrective and creative purposes. Using the Hue tool, you will have the ability to make large or small hue shifts (e.g. uneven skin tones) without affecting the white balance.

Graduated Filter with Local Hue

Note the checkbox labelled ‘Use Fine Adjustment’, which allows greater control over the amount of adjustment applied for a given movement of the slider.

While the screenshot included above shows the Graduate Filter, the new local hue control is also available in the Adjustment Brush and Radial Filter panels.

In below example, I’ve first selected the sky using the Range Mask, then adjusted the sky towards blue.

Before and After Hue Adjustment

For more information on Local Hue Adjustment, checkout this blog post by Greg Zulkie.

Raw Defaults (Camera Raw, Lightroom Classic, Lightroom Mac/Win, iOS & Android)

Raw Defaults was substantially upgraded in the February 2020 update. However, some of the important functionality previously available to users wasn’t included (e.g. ISO specific noise reduction). This omission has been addressed in the latest updates, but is also much more powerful than before. However, before looking at ISO let’s checkout the new set of ‘Default’ Presets, which can be found in the Presets panel.

The new presets are intended to provide quick shortcuts to preview and apply different Default settings. Here are the new defaults provided in the presets panel. If you don’t to use them or appear in the list, then simply make them invisible using ‘Manage Presets’, which can be accessed by right-mouse clicking on the Presets panel .

New Default Presets

ISO Adaptive Presets

Next, and I believe much more useful than the new default presets is ISO Adaptive Presets. However, you should note that this feature in only included in Lightroom Classic and Camera Raw.

An ISO Adaptive Preset allows a single preset to apply different edit settings depending on the ISO used for the image(s) to which it is being applied. In other words, you could have a single preset that automatically applies different levels of luminance noise reduction and sharpening to images with range of ISO values. Therefore, the need to specify settings for every ISO level supported by the camera is no longer required. For example, you may have established that your camera requires zero noise reduction (NR) up to ISO 400 and 20 units of NR at ISO 3200. When your ISO adaptive preset is applied to images with an ISO in-between ISO 400 and 3200, the actual NR value applied will be linearly interpolated.    This process of linear interpolation with ISO Adaptive Presets is particularly useful if you use your cameras Auto ISO mode.

The procedure for creating an ISO Adaptive Preset is set out below:

  1. Select two or more images, with different ISO values.
  2. Edit these selected images according to your liking. You can choose different edit settings for different ISO images.
    (e.g. apply different Luminance Noise Reduction values for different ISO images)
  3. With the images still selected, click on ‘Create Preset’.
  4. Along with selecting the various settings for the preset, make sure to select ‘Create ISO adaptive preset’ option in ‘ISO Settings’ section at the bottom of the preset creation dialog.
  5. Click on ‘Create’ to create an ISO adaptive preset.

If two or more images, with different ISO values, are not selected, ‘Create ISO adaptive preset checkbox will be disabled.

Create ISO Adaptive Presets

For more background information on ISO Adaptive presets, check out this blog post by Lisa Ngo (Lightroom Classic Product Manager).

Centered Crop Overlay (Camera Raw & Lightroom Classic)

Crop overlays can be a useful aid to ensure that the main focus of attention is placed where you want it in the frame. The new Centered Crop Overlay is particularly useful for square format images.

Centered Crop Overlay

Develop – UI Refresh (Lightroom Classic)

Tone Curve

The Tone Curve and Color panels have received a UI refresh with their appearance now more closely matching Lightroom desktop.

New  Tone Curve UI

In addition to the new UI, it’s now possible to adjust the curves using the keyboard.

  • Additional right-click (Control + Click on macOS) options for Point curve have been added:
  • Reset Channel
  • Reset All Channels
  • Copy Channel Settings
  • Paste Channel Settings
  • Snap to Grid
  • Show All Curves
  • For Point curves, grid coordinates of a control point are now shown using absolute values instead of percentages
  • You can adjust an active (highlighted) control point using Up and Down Arrow keys
  • The ability to pin a control point and adjust its value using input/output text-box has been added

Color Panel

The buttons used in new Color Panel UI are a lot more vivid than those in the previous panel. This should make it easier for customers to pick out the individual buttons.

New Color Panel UI

Sync UI (Lightroom Classic)

Sync in Lightroom Classic now has its own dedicated icon in the upper right corner next to  the other main modules.

There are different state icons to indicate the current state of sync.

The new sync info panel is shown below. You can  hover-over the cloud icon for more info about the current state icon. For example, hovering over the cloud icon while a sync is in progress will show the number of assets currently being synced. Clicking on the icon opens a pop up giving more options and details based on the current state of the sync.

New Sync Info Panel

Other Lightroom Classic Enhancements and Improvements

Develop – Edit Sliders Performance Improvements

With 9.3, there has been some optimisation to improve Edit Slider interaction with rendering in Develop module.

As part of these changes, Navigator view, Detail thumbnail, and Filmstrip thumbnail are not updated when dragging a slider without releasing the mouse. They’ll be updated as soon when slider movement ends and mouse button released.

Library Grid – Improvements

With 9.3, there has been some optimisation to improve the Grid scrolling experience on larger catalogs. These improvements will be less apparent if using macOS.

Collection Search – Improvements

New architecture for searching Collections should provide search speed similar to that found in Folder search. Typically, the improvements to search performance will be more beneficial in catalogs with large number of collections.

HEVC Support for Windows

HEVC videos are supported on Windows.

Video and Slideshow Library – Upgraded

  • The Video library for Lightroom Classic has been updated. This upgrade will impact on the workflow related to Videos and all of Slideshow module.

Metadata – Three-Dimensional Projection

A new section has been added to the Metadata panel for Three Dimensional Projections. This addition will enable you view/edit Three-Dimensional Projection metadata info in Lightroom Classic.

Other Lightroom Cloud Ecosystem Enhancements

Watermark (Lightroom Mac /Win)

You can quickly add a customised watermark to your photo using the new Watermark Editor

Lightroom Mac/Win – Watermark Editor

Any changes to settings are also synced across the mobile platforms of Lightroom.

Versions (Lightroom, iOS & Android)

Versions are similar to Snapshots in Lightroom Classic. They allow you to apply multiple edits creatively to the same image. For example, in below screenshot you’ll see that I have applied some basic tonal and colour edits to the original image, then converted to Black and White. Any edits applied as part of the Black & White conversion or subsequently have no affect on the original or the colour version.

Lightroom Mac / Win Versions

Versions sync across the Lightroom Ecosystem. So, will be available on your mobile devices.

Learning and Inspiration

Guided Tutorial and Discover have both received a good deal of attention in this release. If you’re not sure what this is, then below summary by Sharad Mangalick (Lightroom Mac / Win Product Manager) should help.

‘Guided Tutorials (available in the Lightroom Learn section), allows you to learn by doing, and you can actually adjust each slider with guidance and instruction provided by the instructor along the way. Instructors give the critical context for why they made their editing choices, and you can practice using their image directly in Lightroom. These are for when you want to go deeper and practice. Interactive Edits (available in the Lightroom Discover section) let you see the step-by-step edits on a photo, view camera information, and even download a preset to apply the settings to your own images.’

Starting with the June release, you can now contribute your own images and their edits to the Lightroom Discover section. The new “Share Edits” menu option allows you to share your editing process with the world, to help other photographers learn from your edits. When you submit your edit, Lightroom automatically creates a before-and-after sequence that combines your straight-out-of-the-camera image with your final edited image, so that others can see and learn from your edits. You can even let others save your edit settings as a preset that can be applied to their own photos.

Lightroom Mac / Win – ‘Share Edits’

Camera Raw

New User Interface (UI)

On first launching Camera Raw 12.3, you will immediately notice that the UI has a new look and with this improved functionality.

The new UI and operation owes much to Lightroom Classic and more recently Lightroom Mac / Win. The tabbed panels that graced Camera Raw from the first version have been replaced by  scrollable panels on the right side of the content window. There is currently no way to reorder the individual panels.

The toolbar has also be repositioned with buttons similar to those used in Lightroom Mac / Win.

Overall, I find the new UI is much easier to navigate, and it also scales much better on 4K and 5K monitors.

New Camera Raw UI

Update: 23 June 20

Some customers have commented on the absence of adjustment sliders such as Radius, Detail Masking, etc in the ‘Detail’ panel. Fortunately, the sliders haven’t been removed or forgotten by the engineers. Instead, they have been hidden to reduce the vertical height of the panel (i.e. less height = less scrolling). To make the hidden sliders visible it’s a simple matter on clicking on the disclosure triangle as shown in below screenshot. The disclosure triangles are also provided in the ‘Optics’, ‘Geometry’ and ‘Effects’ panels.

Expand Tool Panels with Disclosure Buttons

In addition to the new UI, Camera Raw has received its own share of new features. These are described in What’s New document that I’ve included a link for below.

Additional Information

For more information on what’s new and improved in each product, see the What’s New page for:

Camera & Lens Support

For a full list of supported cameras and lens profiles for Camera Raw, Lightroom Classic,  and Lightroom Cloud Ecosystem see these resources: