i) Capturing a full range of tones from the
scanner or digital camera
PiezographyBW is capable of rendering 100% of the greyscale tones. It
is therefore important that we capture the full range. When scanning a
negative, we should attempt to set the highlight point at level 255 and
shadow point at level 0. Most Photoshop users should
already be familiar with "Histograms", and how to read them,
so I'll not bother with it here.
The screen grab below shows an example histogram for a negative that
I have managed to capture all the available information. Notice that
neither the shadow nor highlights have been clipped, there is still room
for manoeuvre. The histogram also shows that the bulk of the image data
lies in the 3/4 tones (darker greys), although there is still plenty to
work with in the lighter regions.

Maximising the range of
captured tones
The user manual supplied with PiezographyBW explains the subject of
optimising the range of tones for the image in considerable detail, so
as before I
won't repeat it here.
ii) Careful editing of the image
At first, this heading might appear to be a repeat of the previous
section, but it isn't. This section differs; in so far as, it deals with
calibrating the monitor and setting up Photoshop for PiezographyBW. I'
now use Photoshop 6, so the screen grabs shown relate to that version of
Photoshop. Nevertheless, the concept is similar for Photoshop 5 and of
course, the PiezographyBW manual provides lots of help.
The dot gain of the PiezographyBW inks vary with the media used, so
achieving an accurate preview of the print on the monitor is important.
This must be done before we can even begin to consider editing an image.
What follows may appear a tad
complicated, but once completed you'll immediately realise the benefit.
The process involves modifying (customising) the Photoshop "Dot Gain
Curve".
First, we get Photoshop Color Setting setup correct for PiezographyBW. This is achieved by selecting the Photoshop Edit menu,
followed by Color Settings. I discuss the configuration of this dialog
in considerable detail in the article
Colour Management and Adobe
Photoshop 6, so I won't repeat it here.
The screen grab below shows the settings I use. Notice that
"Gray" has a label Epson Photo Paper (PiezoBW). This label
reminds me that the selected dot gain curve for greyscale images is set
for the paper I normally use when printing PiezographyBW.

Photoshop 6 - Color Settings Dialog
The user manual also recommends that the "Color Management
Policy" for greyscale images is OFF. This means that NO profile
will be embedded in the image when it is saved. It also means that we
can accurately preview our greyscale images using the custom dot gain
curve.
We make our first print (which ideally includes the 21-step
greyscale) and once finished compare it with the monitor image. Making
sure the custom dot gain curve is open we now adjust the curve so that
the image on screen appears like the print. Once satisfied we make
another print. It may be necessary to go through this exercise a couple
of times to refine the "dot gain" curve.
After a few trial prints that included the supplied "21-step
greyscale" image, I arrived at the following dot gain curve for
Epson Photo Paper. Other users will probably find different values, so
don't take it as gospel!

Custom Dot Gain Curve for Epson Photo Paper
This curve has NO effect on the actual image data, only the preview
and with it in place I am assured of a print that replicates the image
as viewed on my monitor.
One of the comments that I often read regarding PiezographyBW is that
it doesn't produce deep blacks. This is absolute nonsense! PiezographyBW
will produce deep blacks with little effort, if that is what the user
decides to print. However, the key to getting deep blacks is to have
areas of true black within the image.
The Histogram I show above does NOT have pure blacks within it. No
part of the image that it represented (see the Cathedral Interior screen
grab, on page 1) is at Level 0. However, getting some of the image to be at
Level 0 is relatively easy. The secret is to edit the shadows and leave
he remainder of the image alone.
Again Jon Cone comes to the rescue, he has produced an excellent
tutorial on the subject of editing our image files for better blacks.
The tutorial can be fond at the following URL: - http://www.piezography.com/ts/shadows.html
Basically, the technique involves making a "Channel" mask
as shown in the screen grab below.

Channel Masking for Selective Editing
Notice that the histogram only includes data in the shadow region of
the image, all other data is masked and therefore protected from the
edit. In the example shown (see the Info Palette) I pulled the shadow point towards the centre
so that an area that originally had a value of RGB Level 31 became RGB Level 15
(K-88% became K-94% black). Even at K-94% black, this region will print with
detail, but now the print will have a bit more depth to it.