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Develop Module

As with the Library module, Develop has many enhancements and new features. The most important new feature being the inclusion of Localised Corrections. However, before discussing these I will summarise some of the other changes to this module.

The most obvious change to the Develop module is the relocation of the Toolbar to just below the Histogram (see figure 15). The icons depicting each of the tools has also changed slightly (see figure 16 for details).

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Figure 15 - New Toolbar Location in Develop Module

 

In order, the tool icons are: Crop (R), Clone/Heal (N), Red Eye and the new Local Correction (K) brushes. Again, I have listed the keyboard shortcut for each in brackets, clicking on a tool icon opens a panel comprising the options for that tool, clicking it again closes the panel and returns you to the standard Develop module panels.

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Figure 16a - Crop Tool Figure 16b - Clone/Heal Tool
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Figure 16c - Local Corrections - Brush Tool Figure 16d - Local Corrections - Expanded Brush Tool

Local corrections in Lightroom are based on the brush paradigm rather than region (selection based), although  region edits are also possible after brush strokes have been applied. This means they fit better with the method used for the Photoshop Dodge & Burn tools.

Lightroom 2.0 provides Paint brushes for: Exposure, Brightness, Clarity, Saturation and Tint (figure 16c). The Effect slider defines the initial value for the Brush (e.g. 2 units exposure, 50 units brightness). You can have two preset brushes (currently labelled A and B), each brush can be adjusted for Size, Feather and Flow. The Auto Mask when active will help confine the brush strokes within an area with similar colour. The mask Amount slider cannot be adjusted, that is until a brush stroke is applied.

Using the turny triangle to the right of the paint pop-up expands the Paint panel (figure 16d) to reveal user presets (denoted by '+/-' buttons coloured tiles) for up to two brush Effect values for each of the paint options. To configure a preset button click the button then adjust the Effect slider. Note that there is no visual cue as to how much this settings will effect the image until the brush stroke is applied to the image.

To define a brush tint value or preset you need to double-click the larger of the six tint tiles (Figure 17) then click the colour picker on the colour palette. Click the larger tint tile to close the  colour panel.

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Figure 17 - Localised Corrections - Tint Adjustments

So, having described the various tools it only remains for me to work through an example. Figure 18 shows a screenshot of the Lightroom Develop module with Local Correction panel opened.

The first correction I wanted to correct was to slightly brighten up the eye of  the "Pied Oystercatcher". This necessitated a small brush, so I set the Size slider read 5, the Feather slider read 10, and Flow was also set to 100. Next, I chose the Exposure brush and initially set the Effect value to 2, and made sure that Auto Mask was On. To apply the brush I clicked just off centre of the eye, a pin icon is placed on the image to denote the start position of the initial brush stroke, and made a few circular motions with the brush. By hovering the mouse over the pin I was able to see the extent of the adjusted region and realised that the brush had spilled over into the plumage a little. So, holding down the 'Alt/Option' key I brushed this area again to remove the over spill. Finally, I clicked on the pin to activate the expanded brush control set and reduced the exposure value to 1.89 then hit the Enter to commit the correction, and prepare for the next.

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Figure 18 - Localised Correction - Before View

The next correction I made was to the lighter underbelly plumage, which was a tad on the dark side. I set the brush Size slider so that it read 10, the Feather slider read 60, and Flow was again set to 50. Next, I chose the Exposure brush and adjusted the Effect slider to a value of 3. Again, auto mask was set to On. Clicking on an area of light plumage placed a new pin point on the image, which again denotes the start position of the initial brush stroke. Using the larger brush I applied multiple strokes to brighten up the light plumage. At first it was too light, but that wasn't a problem as I knew could easily fine tune it later.

Next it was necessary to edit or "fine tune" the already applied brush strokes so that the plumage was as just as I wanted it. Again hovering the mouse over the pin showed me the extent of the region created by the auto mask. The idea this time was to adjust the entire region rather than use the erase brush. So, I clicked on the pinhead to expand the full brush control set (figure 19). Given that the exposure brush was a tad  too light I pulled the slider down to 1.2. I also decided to increase the Saturation of the region to 10 units and Clarity to 20 units. By adjusting exposure, saturation and clarity I had effectively applied a three corrections in one.

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Figure 19 - Localised Correction - After View

It's worth noting at this point that Local Corrections have their own set of keyboard shortcuts. The following are probably the most important:

  • Open local corrections 'K'

  • Show/hide Pin 'H'

  • Increase/decrease brush size ']' / '['

  • Increase/decrease feather 'Alt/Option+]' / 'Alt/Option+['

  • Commit a brush stroke and/or start new Enter

  • Delete selected pin 'Delete'

  • Holding down 'Alt/Option' key activates erase mode

Other changes to the Develop module are found in the Detail panel (figure 20), which now includes the Chromatic Aberration and Defringe controls previously found in the Lens Corrections panel. The Detail panel also includes a new 1:1 preview window which can be used to preview sharpening and noise adjustments without zooming the actual window to 1:1. The "nipple" cursor can be used to pinpoint the area of the image you want to preview when sharpening.

The final change to panel layouts within the Develop module can be seen in what is now called the Vignettes panel. This panel contains two types of vignette, the first is for Lens Correction and the second for Post-Crop edge effects. The standard vignette tool is used to correct dark corners arises from light fall-off  and/or over shading from lens hoods, etc. Post-Crop is intended for more artistic uses such as edge burning and has the advantage of also respecting cropping, whether central or offset.

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Figure 20 - Detail and Vignettes Panels

As a result of user feedback the engineers have enhanced the Basic adjustment panel so that it's now possible to cycle through the controls using either the comma '< 'or period '>' keys. The keyboard '+/-' keys now increase/decrease the active control, and larger adjustments can be obtained by holding down the 'Shift' key when holding down the '+/-' keys. Tapping the semi-colon ';' key resets the active control to its default value.

The Clarity control can now be adjusted for negative values, which has the effect of softening images. This particular feature is likely to be ore useful when applied as a local correction brush than globally.

Lastly, for the Develop module anyway is the reworked Auto Tone adjustment 'Ctrl/Cmd+U', which has been modified in response to user feedback that this feature in Lightroom 1.x resulted in over bright images. Again, Adobe are asking user for their comments and thoughts on the new behaviour.

Print Module

Print quality from Lightroom has always been highly regarded, but the absence of: Soft Proofing, Output Sharpening, Print to File, Print Packages and Books meant that some users had to look elsewhere when preparing their work for print. With the release of Lr2beta we have good news and bad news. The bad news is that Soft Proofing and Books are not included, and it's highly unlikely that either will be included in the final version. Whether the inclusion of the others is sufficient to offset user disappointment is another matter.

Picture Package

The underlying concept of Picture Package to to allow photographers to quickly create multi-page layouts containing a single image that are arranged in multiple sizes. A picture package can contain up to six pages with each containing the same image in various sizes. The size and placement of the image on each can be done either manually or automatically. Figure 21 shows a very simple example were I manually placed and sized the image on to the first page of the package. Figure 22 below it shows a more complex example were I used the preset cell sizes to automatically optimise the placement of the same image on the remaining five pages.

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Figure 21 - Single Page Layout in Picture Package

 

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Figure 22 - Multi-page Layout

If placement and sizing are not important then using the Auto Layout option will result in the most efficient use of your paper. Alternatively, cells can be sized in place by dragging and edge or corner, they can also be positioned anywhere within the grid. To move the image whilst leaving the cell in position you hold down the 'Ctrl/Cmd' key click on the image and drag. To delete a cell simply click it and hit the delete key. A complete page can be deleted by clicking on the red X button that appears on a page when the mouse is hovered over it.

Print to JPEG

 

Lightroom 2.0 now provides support for printing directly to JPEG files. This means that users will be able to prep their print layouts, convert to the appropriate ICC profile then save the file as a JPEG which is ready for sending directly to their preferred lab. Customising the file dimensions is achieved by "scrubbing" your mouse over the numerical value (see yellow bounded area in figure 23 below).

 

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Figure 23 - Print to JPEG

Final Thoughts

As I mentioned at the beginning, Lightroom Lr2beta is nearly feature complete, but it's still very much unfinished. Some of the new features still require a fair amount of refinement whilst others are as near perfect as they'll ever be. I think that it's fair to say that Adobe have listened to users and tried to incorporate as many new features as possible, but obviously couldn't include everything that was requested. Nevertheless, they're open to feedback, they want to hear your thoughts on what does and doesn't work, your pain points, etc. So, don't be shy, and...

Remember Rule 5 - Enjoy!

 

Additional resources:

 

 

 

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